Friday, 27 March 2015

Character model.


When I heard we had to create a character model for our end of term assignment I was quite excited to create the model as I always look forward to the next step when it comes to 3D. While doing this assignment I have learnt how to bridge polys alot easier along with going in depth with edge extruding and really making a complicated shape out of nothing.





One concept I feel I have benefited from in the character model is how you can use edge extruding to reform different shapes to make the model look more in depth, here I was able to edge extrude the arm of the model.




When it came to modeling the head, I found this one of the most complicated parts as I found it hard to adjust the size of the head to the rest of model, in the end I managed to finish it correctly however I feel if I had the opportunity to redo the head of the model I jump at the chance as I feel the head really let down the model over look as a whole.

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