Thursday, 26 March 2015

StarShip Design

When me and my group started our design I was determined to design the main fighter starship, I always want to learn and improve, creating new things in Maya and this felt like the first milestone of becoming better at Maya as it was an independent project as there were no guidelines apart from my imagination.
The first goal I set myself was to look at some designs and see how I could make something different and unique to the other spaceships used in video games and films like Star Wars and Star Trek.
Here is my research:


My original thought when designing my spaceship was to go with the Star Wars X-Wing Design in the top right of the image above but when I got the back end of the ship in Maya I realised that it may be easier to go with a different approached I'm glad I followed my gut doing this as I made my design more unique.
Here is my Photo Shop Concept:
After looking back at this I tried adding a backdrop to my spaceship so it wasn't floating of the page here is my final concept design, if I had more time on this project I feel I should of done a different view point to really show my concept more clearly.

Here is the building process of my starship in Maya:
 I first Started of with the front I felt this would give me a good estimate on the size of my spaceship and how much further I would need to go back, In the second image I decided to work on the back of the ship, if I had the back and one of the sides done I could then copy and paste the other side and go back and more gun turrets to really finish of my overall design,


In the final screenshot is the angle the ship will been seen from inside the game.


No comments:

Post a Comment